Compute! #117 February 1990
I found this browsing around looking at old PC cases, when I came across a picture of a baby AT case, and I thought I remembered what it was from, a great magazine article showing how to assemble a PC.
Baby AT flip case
So thankfully over on archive.org they have a PDF of the magazine, along with the archive of Compute! magazines! Â And of all places atari magazines has the full text, along with black and white pictures of the article.
For those inclined to follow it starts on page 20.
In a lot of ways the industry really hasn’t changes, and in the spirit of this, you can still assemble your own machine. Â Luckily the prices have fallen like a rock compared to $1000 in 1990 dollars or about $1875 US (or $2596.31 Canadian!!) Â For those prices you can build a machine that would put a 12Mhz 286 with a 20 megabyte (YES MEGABYTE) hard disk, and mono graphics.
For me, this article is what finally got me off of the Commodore 64 I had as a child. Â 1990 was not a good year in Canada, and getting that Amiga 500 I wanted so badly just wasn’t going to happen. Â My parents would not let me get something that expensive, however I could get a component for a 286 a little bit at a time. Â I was lucky to secure a 286 motherboard, used for $30 which was a great start. In around 6 months, I had finally amassed enough parts to power it on.
Upgrading and Repairing PCs 1989
Another fantastic book Upgrading and Repairing Pcs by Scott Mueller was, and surprisingly the 3rd edition is also available on archive.org!  I rented this out at the library constantly, and it was a wealth of information on how the PC actually worked, what chips did what, and it went on and on about the amazing promise that was OS/2.  Keep in mind it was 1990 already, and even in May, PC Magazine was hyping the awesomeness that was going to be Microsoft OS/2 2.0.  All of that changed of course with the sales success that was Windows 3.0.  And back in Canada circa 1990 I couldn’t find anyone who had OS/2 to test, sell or anything.  It really was a MS-DOS and Windows world.  Heck even back then I couldn’t afford a real copy of MS-DOS so instead I used DR-DOS.
DR-DOS 5.0
I got this on a trip to the united states for something insanely cheap like $5. Â nobody wanted it, as it was then, or today end users don’t know or care about operating systems.
So that is what got me started, sure all my friends either had Amigas or even more powerful 386 computers, and I had an ancient Commodore 64. Â It was nice upgrading up and out of the 8bit world, but my trip wasn’t the easy buy a new machine, but rather get a new component like a CGA card, then wait a month, and a floppy controller, then a diskette drive.. Â Although once I got a power supply, and keyboard it was pretty awesome turning it on, hearing it beep, and loading DR-DOS from diskette over CGA on a TV.
The first game I got was the Tex Murphy game, Mean streets, which features awesome PC speaker ‘music’.
CGA
Compare the ‘awesome’ CGA graphics to the VGA graphcs I’d have to wait for another 4 years before I could afford the ultra expensive VGA card + monitor.
VGA
256 colours! Â Not bad for 1989 software. Â Just as they were able to do audio playback over the speaker, not requiring a then expensive audio card. Â Compared to the normal beeps, and low res, low color games like Kings Quest, Mean Streets really blew them away!.. Even if it was yet another point and click.
King’s Quest 1, CGA
Fun times indeed. Â After that I got a 20MB disk, that had issues starting so I’d pop the top off, and spin the spindle manually to get it working. Â Absolutely crazy, and it worked for months until I accidentally touched the platter. Â I was so crazy, I even ran stacker on it.
Needless to say, thanks to the writings of Bruce W. Haase & Scott Mueller for getting me started on the PC path.  But Id’ rather it had been Commodore with an open platform, that I could build one part at a time.