I know with all the talk of GCC 6.1.0 for MS-DOS, and other platforms, you must be thinking that all this talk of progress, and high versions numbers just isn’t right! Â I’ve just started to migrate code to GCC 5.1, and now you are telling me there is a GCC 6!
Where can I turn away from all this so called progress! Â I don’t like my C compilers to be C++ programs that require massive HOURS to compile. Â Can’t we just go back to the good old days?
And the answer is YES, you can!
While looking for some libraries on another project, I came across this old defunct project called RSXNT. And it’s a port of EMX to Win32 platforms! Â Well isn’t that fantastic!
So, considering I was able to build GCC 1.40 and cross compile to Linux 0.11 from Windows, can we do something with this?
Well ancient versions of EMX are very difficult to track down. Â Somehow I did mange to find this hybrid of 0.8B & 0.8C. Â The EMX runtime & binaries are from 0.8C, but the source code is from 0.8B. Â And the best thing is that the 0.8B is based around GCC 1.40! Â So with a little bit of tweaking the files, and messing around I got the assembler, linker, and C compiler to build with MinGW! Â Sadly the source code to EMXBIND, wasn’t included in the zips that I have, but the aformentioned RSXNT packages included a version of EMXBIND that will run on Windows! Â So I managed to mash them together, and for the fun of it, I’m using the old InfoTaskForce interpreter from 1987 to complete the vintage feel.
Compiling & Binding
Now with my executable, I can run it on MS-DOS & OS/2!
MS-DOS via DOSBox
and OS/2 2.0!
OS/2 (on Qemu)
Well isn’t that fantastic!
However when running RSXNT’s bind, NTBIND I got this error:
No relocations in file:
you have not linked the NT library
Great. Â Some more digging around, and if you want to make Windows programs, you need to use the RSXNT includes & libraries. Â So I shifted the librariesÂ around, and patched gcc to call the linker the same way RSXNT’s gcc driver calls it, and first go this error:
io.o: Undefined symbol __streams referenced from text segment
And looking at the stdio.h there is this:
extern struct _stdio _streams;
No doubt, the headers & libraries are tied together. Â So now making both of the RSXNT versions, I can link the executable. (YES I did try declaring the structure anyways, and I get stdout, but stdin doesn’t work).
Running on Windows 10
Just like EMX before it, RSXNT, requires you to have the RSXNT.DLL file in your path, or in the same directory. Â I suppose it’s a fair trade off. Â Not that I expect there to be a surge of people cross compiling from Windows to OS/2, or even MS-DOS these days. Â GCC 1.40 is ancient, 1991 vintage, but even Linus Torvalds loved it!
For comparison, GCC 5.10 produces a 55,906 byte interpreter, while GCC 1.40 produces a 88,576 byte interpreter.
For an attempt at porting some code, I choose Nethack 1.3d, and used the MS-DOS based makefiles. Â It didn’t work so well, but I was able to patch in enough of the unix based termios logic, and thanks to EMX/RSXNT’s built in termios capabilities I was able to get a working version!
Nethack 1.3d on Windows 10 x64
I don’t know if there really was any advantage to compiling with GCC 1.40, but it was great to see that this 1991 compiler could handily compile the 1987 based code.
How about some speed comparisons? Â I dug out the ancientÂ dhrystone.c, and gave it a shot. Â I had to define 500,000,000Â passes, as my computer is fast. Â GCC 1.40 only offers -O for optimization, while GCC 5.1 offers many more levels, but for this quick experiment they really aren’t needed.
Dhrystone(1.1) time for 500000000 passes = 57
This machine benchmarks at 8771929 dhrystones/second
Dhrystone(1.1) time for 500000000 passes = 40
This machine benchmarks at 12500000 dhrystones/second
Dhrystone(1.1) time for 500000000 passes = 43
This machine benchmarks at 11627906 dhrystones/second
Dhrystone(1.1) time for 500000000 passes = 16
This machine benchmarks at 31250000 dhrystones/second
Dhrystone(1.1) time for 500000000 passes = 14
This machine benchmarks at 35714285 dhrystones/second
Dhrystone(1.1) time for 500000000 passes = 11
This machine benchmarks at 45454545 dhrystones/second
As you can see, GCC 1.40 produces the slowest code. Â While it’s optimized code did beat out GCC 5.10 with no optimizations, turning on optimizations did blow it away. Â And again GCC 5.1 beat out the older 1.40 for executable sizes.
And this time by over a 2x lead! Â It is fair to say that the new versions of GCC, despite being significantly larger do indeed produce smaller and faster code.
For anyone who’s read this far, I guess you want to take it out for a test drive? Â Remember it is still EMX based, which means is wants to live on the ROOT of your hard disk. Â I’m using the ‘D’ drive for myself, so if you are using C or whatever you’ll need to alter the environment vars.
You can download the exe’s and combined source here:Â gcc-1.40_EMX-OS2_RSXNT.7z