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Well this is a ‘small’ update, but with a big change, the audio is for the most part working great now thanks to this fix from rakslice. Namely changing SDL to MSB:
desired.format = AUDIO_S16MSB;
And another MinGW tweak, and yeah it’s GREAT!
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Even stuff like RealAudio work now! I’ll add some self hosted video later as it’d just get struck from anything public.
Also since the RealAudio player is timebombed for installing, I added some lazy offset to remove however many billions of ticks from the clock letting you jump in some random point in the past when it won’t care.
I guess the final if any justification for a bump would be rebuilding with GCC 8.1.0 on MinGW. I somehow butchered the slirp.h to make it too MinGW’ish so it won’t clean build on Linux or OS X, but I have re-butchered a private branch and it works.. I just need to merge and clean but I’m not in the mood at the moment.
I could be crazy but it “feels” faster.
At any rate, I found that System 7 is more agreeable to running Return to Zork, just use some toast image mounter from within MacOS, and it’ll run!
Also there is some ULONGLONG weirdness going on, so I had to backout Peter’s changes for larger disks. No doubt some standard type thing change in GCC 8.
You can download binaries/source from Sourceforge.