It was an interesting build, as it still used 68000 emulation from Hatari/UAE this pre-dates the 68000 to C or i386 ASM. However since it ran (mostly) the original code, it was more ‘feature complete’,
although loading save games is broken for some reason (I think the decryption was not disassembled correctly). It was actually a stupid file mode setting. I just updated the source & put out a new binary, testing save games between Linux &Windows.
Anyways, it originally built on Cygwin, so I filled in the missing bits, and have it building on both MinGW & Visual C++
So yeah, it’s Frontier, for the AtariST with the OS & Hardware calls abstracted, still running the 68000 code under emulation. I think it’s an interesting thing, but that’s me.
I put it and the other original versions I found over on sourceforge.net
Oddly enough it’s already been downloaded, so go figure.