4 thoughts on “DOSDoom on Watcom

    • Some time ago I had fixed it, but I’ve lost the machine I was using to build it. I know it has something to do that is machine specific, like signed ints or unsigned by default or something weird that is more so compiler specific.

      • Thanks, Found the issue!

        For anyone else: the maptexture_t struct has a boolean in it, which used to be 4 bytes, but is 1 byte in c++, so just needs to be padded out to take up 4 bytes of space et voila!

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