So yeah if you linked your bethesda.net account to your steam account it’ll transfer it over. I guess to their credit it links your saves and all that.
I loaded it, against my better judgement. And 55GB later they have finally updated it to have NPC’s! But it’s still online, and despite having a commercial internet connection with synchronous up/down it’s still super laggy, and suffers from the damage from after the fact artifacts on launch.
Seriously my internet connection isn’t that crap. No doubt I’m playing on servers on the other side of the planet, but of course you still cannot select what server to join.
Even with an i7 9th gen and a RTX-2070 the game still chops and texture pops.
I guess I missed all the excitement of the new DooM whatever, but Bethesda decided to dig up that N64 ‘DooM 3’ aka DooM 64. It’s a unique game unlike all the other console ports that were straight ports of the original DooM, although some like the 32x (Mars) or Jaguar versions that had a bunch of details removed from the levels to either spare the limited processors, and/or save precious cartridge space.
At $39 HKD, it’s $4 USD, so it’s a bit ‘pricy’ for something that is a 23 year old game, but at least I guess it’s out in the wild in a legal format. No idea if it made it to Bethesda.net as that whole thing collapsed quicker than Fallout 76 became a meme riddled disappointment.
Anyways I know I’m late to the party, but it’s all new to me.