Qemu 1.5.0 on OS X

Well it does compile somewhat easily, but after some disk access, it just deadlocks. It didn’t matter if it was writeback, writethrough, or none, it just deadlocks.

Deadlocked Qemu 1.5.0 on OS X

Deadlocked Qemu 1.5.0 on OS X

Such a shame.  But I thought I’d at least keep the world up to date.

$ cc -v
Apple clang version 4.0 (tags/Apple/clang-421.0.57) (based on LLVM 3.1svn)
Target: x86_64-apple-darwin12.3.0
Thread model: posix
$ gcc -v
Using built-in specs.
Target: i686-apple-darwin11
Configured with: /private/var/tmp/llvmgcc42/llvmgcc42-2336.11~28/src/configure –disable-checking –enable-werror –prefix=/Applications/Xcode.app/Contents/Developer/usr/llvm-gcc-4.2 –mandir=/share/man –enable-languages=c,objc,c++,obj-c++ –program-prefix=llvm- –program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ –with-slibdir=/usr/lib –build=i686-apple-darwin11 –enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.11~28/dst-llvmCore/Developer/usr/local –program-prefix=i686-apple-darwin11- –host=x86_64-apple-darwin11 –target=i686-apple-darwin11 –with-gxx-include-dir=/usr/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00)

And something like this….

libiconv-1.14.tar.gz
pkg-config-0.18.1
gettext-0.18.1.1
glib-2.30.2
glib-2.33.2
libffi-3.0.4
libiconv-1.14

I know it is mostly meaningless but Qemu 1.2.0/1.2.2 build & work fine for me.

6 thoughts on “Qemu 1.5.0 on OS X

  1. I’ve compiled the latest git release of qemu (that is newer than 1.5.1) from scratch and it runs fine, even WinXP x64 running fine on my win32 build of qemu 1.5.50 (qemu-system-x86_64.exe)

    • I need to see what it was built / linked against… after you run configure it tells you what it is going to build… can you provide that?

  2. Also, I’ve compiled a win64 build of qemu without cross-compiling with linux 😀
    (though you need mingw-w64 with msys for win64)

    • I don’t suppose there is any hope anyone will ever post what binaries they used, what steps? is performance even remotely satisfactory?

      or am I just wasting time even asking since nobody is willing to share how they configure their build system, what build options were picked up in their build or pretty much anything.

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