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	<title>sh2 &#8211; Virtually Fun</title>
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		<title>Sonic the Hedgehog for the Sega 32x</title>
		<link>https://virtuallyfun.com/2011/03/27/sonic-the-hedgehog-for-the-sega-32x/</link>
					<comments>https://virtuallyfun.com/2011/03/27/sonic-the-hedgehog-for-the-sega-32x/#respond</comments>
		
		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Sun, 27 Mar 2011 06:36:00 +0000</pubDate>
				<category><![CDATA[m68k]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sh2]]></category>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=399</guid>

					<description><![CDATA[So I was stumbling around the internet, and wondered if there was any good SEGA 32x emulators, as I recently found the Jaguar port of DOOM, and there is some mention of MARS stuff (32x) buried in there. Then I &#8230; <a href="https://virtuallyfun.com/2011/03/27/sonic-the-hedgehog-for-the-sega-32x/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[<p>So I was stumbling around the internet, and wondered if there was any good <a href="http://en.wikipedia.org/wiki/Sega_32X">SEGA 32x</a> emulators, as I recently found the <a href="http://www.atariage.com/Jaguar/archives/DoomSource/">Jaguar port of DOOM</a>, and there is some mention of MARS stuff (32x) buried in there.</p>
<p>Then I came across this post from <a href="http://www.dcemu.co.uk/vbulletin/threads/179757-sega-32x-homebrew#3">dcemu.co.uk</a></p>
<blockquote><p>A split disassembly for Sonic 1 converted to 32x format has been released.<br />
With that, you can edit anything in Sonic 1 to be how you want. It is very possible to recreate Sonic Mars with it, but that would take a lot of time and effort. And there&#8217;s no guarantee you&#8217;ll be able to play it on your 32x system.</p></blockquote>
<p>Whoa, that&#8217;s pretty amazing! So with a little google-fu I find the mentioned split disassembly, on <a href="http://forums.sonicretro.org/index.php?showtopic=11876&amp;hl=Sonic%20the%20Hedgehog%2032X&amp;st=0">sonicretro.org</a></p>
<p>This is pretty amazing stuff, so it also turns out the emulator in question to use is <a href="http://www.zophar.net/genesis/kega-fusion.html">Kega Fusion</a>, which does Genesis, Sega CD and of course 32x.</p>
<p><a href="https://virtuallyfun.com/wp-content/uploads/2011/03/sonic32x.jpg"><img fetchpriority="high" decoding="async" class="alignleft size-medium wp-image-1387" title="sonic32x" src="https://virtuallyfun.com/wp-content/uploads/2011/03/sonic32x-300x246.jpg" alt="" width="300" height="246" /></a>And the best part is the sonic disassembly includes the tools that you need to gen your own sonic rom! simply extract the source, and run the &#8216;build.bat&#8217; and it&#8217;ll assemble the SH2 code, bind it to a blob, assemble the m68k code, and strap it all into a ROM. Â Honestly you&#8217;d be hard pressed to even tell if there any difference between this, and the original ROM. Other then it won&#8217;t run on a standard Genesis (Megadrive).</p>
<p>Since this is done with off the shelf tools, there is of course, a demo scene, <a href="http://gendev.spritesmind.net/">gendev</a>, which include a <a href="http://gendev.spritesmind.net/forum/viewtopic.php?t=890">MOD player</a>, and <a href="http://gendev.spritesmind.net/forum/viewtopic.php?t=524">Wolfenstein</a>!</p>
<p>It&#8217;s a damned shame the 32x only has 256kb of ram&#8230; If it had the 2MB the Jaguar had, or even more, things could have been.. different, but then again after MARS it was off to Saturn.</p>
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