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	<title>
	Comments on: Porting GCC to 32bit OS/2	</title>
	<atom:link href="https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/</link>
	<description>Fun with Virtualization</description>
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	<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-362955</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 10:01:13 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=13919#comment-362955</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-362950&quot;&gt;treter&lt;/a&gt;.

?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-362950">treter</a>.</p>
<p>?</p>
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		<item>
		<title>
		By: treter		</title>
		<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-362950</link>

		<dc:creator><![CDATA[treter]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 09:35:53 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=13919#comment-362950</guid>

					<description><![CDATA[rtret]]></description>
			<content:encoded><![CDATA[<p>rtret</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: VF fan		</title>
		<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-355081</link>

		<dc:creator><![CDATA[VF fan]]></dc:creator>
		<pubDate>Mon, 19 Feb 2024 21:46:01 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=13919#comment-355081</guid>

					<description><![CDATA[#!/bin/bash
export PATH=$PWD/bin:$PATH
export C_INCLUDE_PATH=$PWD/h
export GCCOS2=$PWD
sed &#039;s@GCCOS2@&#039;&quot;$GCCOS2&quot;&#039;@&#039; bin/wlink.template &#062; bin/wlink.lnk]]></description>
			<content:encoded><![CDATA[<p>#!/bin/bash<br />
export PATH=$PWD/bin:$PATH<br />
export C_INCLUDE_PATH=$PWD/h<br />
export GCCOS2=$PWD<br />
sed &#8216;s@GCCOS2@'&#8221;$GCCOS2&#8243;&#8216;@&#8217; bin/wlink.template &gt; bin/wlink.lnk</p>
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			</item>
		<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-354604</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Sat, 17 Feb 2024 10:50:35 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=13919#comment-354604</guid>

					<description><![CDATA[Thanks!  I had never really thought about trying to get GCC built using the old period tools, as I just waited for other people to do it.  Building GCC for the 1991 Windows NT Pre-Release was quite fun, but of course I wanted a version for OS/2.  It&#039;s been even more fun to try to fix generated assembly from &lt;a href=&quot;https://virtuallyfun.com/2024/02/11/targeting-os-2-with-visual-studio-2003/&quot; rel=&quot;ugc&quot;&gt;VC 2003 into something MASM 6.11 can handle, and link those for OS/2&lt;/a&gt;.

It&#039;s let me run a ns32016 emulator that relies on long long/int64 types that even old GCC 1.40 can do, while Microsoft C could not.]]></description>
			<content:encoded><![CDATA[<p>Thanks!  I had never really thought about trying to get GCC built using the old period tools, as I just waited for other people to do it.  Building GCC for the 1991 Windows NT Pre-Release was quite fun, but of course I wanted a version for OS/2.  It&#8217;s been even more fun to try to fix generated assembly from <a href="https://virtuallyfun.com/2024/02/11/targeting-os-2-with-visual-studio-2003/" rel="ugc">VC 2003 into something MASM 6.11 can handle, and link those for OS/2</a>.</p>
<p>It&#8217;s let me run a ns32016 emulator that relies on long long/int64 types that even old GCC 1.40 can do, while Microsoft C could not.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Götz		</title>
		<link>https://virtuallyfun.com/2024/02/10/porting-gcc-to-32bit-os-2/comment-page-1/#comment-354603</link>

		<dc:creator><![CDATA[Götz]]></dc:creator>
		<pubDate>Sat, 17 Feb 2024 10:43:38 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=13919#comment-354603</guid>

					<description><![CDATA[Amazing stuff. I never developed C on x86 back then (but on 68000), but this read still amazes me. Keep on hackin’!]]></description>
			<content:encoded><![CDATA[<p>Amazing stuff. I never developed C on x86 back then (but on 68000), but this read still amazes me. Keep on hackin’!</p>
]]></content:encoded>
		
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