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	<title>
	Comments on: Running the SWGEMU server on WSL	</title>
	<atom:link href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Mon, 20 Apr 2026 11:29:17 +0000</lastBuildDate>
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-382132</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 11:29:17 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-382132</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-382131&quot;&gt;pankym24&lt;/a&gt;.

Super cool!

Glad it helped someone bootstrap a universe!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-382131">pankym24</a>.</p>
<p>Super cool!</p>
<p>Glad it helped someone bootstrap a universe!</p>
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		<title>
		By: pankym24		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-382131</link>

		<dc:creator><![CDATA[pankym24]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 08:14:51 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-382131</guid>

					<description><![CDATA[Thanks for making this guide. I was able to set it up on the following config:
Lenovo IdeaPad 5: 11th Gen i5, 16GB Ram
Running: Win10 Build 19045 &#038; WSL v1

Issues faced:
The &quot;wsl -d swgemu&quot; command must be run from the C:\starwars\rootfs directory. Else its not possible to navigate inside the rootfs directory in wsl and throws a &quot;Permission Denied&quot; error.

It still needs around 7GB Ram so my 16GB was sufficient for running without unloading any planets. Base windows takes up ~5GB, so after running the client ,the total memory used was ~12GB.]]></description>
			<content:encoded><![CDATA[<p>Thanks for making this guide. I was able to set it up on the following config:<br />
Lenovo IdeaPad 5: 11th Gen i5, 16GB Ram<br />
Running: Win10 Build 19045 &amp; WSL v1</p>
<p>Issues faced:<br />
The &#8220;wsl -d swgemu&#8221; command must be run from the C:\starwars\rootfs directory. Else its not possible to navigate inside the rootfs directory in wsl and throws a &#8220;Permission Denied&#8221; error.</p>
<p>It still needs around 7GB Ram so my 16GB was sufficient for running without unloading any planets. Base windows takes up ~5GB, so after running the client ,the total memory used was ~12GB.</p>
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		<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348948</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Wed, 10 Jan 2024 16:05:03 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-348948</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348872&quot;&gt;Deton Echo&lt;/a&gt;.

I think there is some flag to set in the client for picking up god mode?  

&lt;code&gt;MariaDB [swgemu]&gt; update accounts set admin_level=15 where username=&#039;neozeed&#039;;
Query OK, 1 row affected (0.000 sec)
Rows matched: 1  Changed: 1  Warnings: 0

MariaDB [swgemu]&gt; update accounts set admin_level=15 where username=&#039;swgadmin/testing&#039;;
Query OK, 1 row affected (0.000 sec)
Rows matched: 1  Changed: 1  Warnings: 0&lt;/code&gt;

aparently you need to set modes in the db

also this is needed in the client config?

&lt;code&gt;[SwgClient]
allowMultipleInstances=true
[ClientGame]
0fd345d9=true
[ClientUserInterface]
debugExamine=1&lt;/code&gt;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348872">Deton Echo</a>.</p>
<p>I think there is some flag to set in the client for picking up god mode?  </p>
<p><code>MariaDB [swgemu]> update accounts set admin_level=15 where username='neozeed';<br />
Query OK, 1 row affected (0.000 sec)<br />
Rows matched: 1  Changed: 1  Warnings: 0</p>
<p>MariaDB [swgemu]> update accounts set admin_level=15 where username='swgadmin/testing';<br />
Query OK, 1 row affected (0.000 sec)<br />
Rows matched: 1  Changed: 1  Warnings: 0</code></p>
<p>aparently you need to set modes in the db</p>
<p>also this is needed in the client config?</p>
<p><code>[SwgClient]<br />
allowMultipleInstances=true<br />
[ClientGame]<br />
0fd345d9=true<br />
[ClientUserInterface]<br />
debugExamine=1</code></p>
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		<title>
		By: Deton Echo		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348872</link>

		<dc:creator><![CDATA[Deton Echo]]></dc:creator>
		<pubDate>Wed, 10 Jan 2024 01:16:17 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-348872</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348348&quot;&gt;neozeed&lt;/a&gt;.

I tried and nothing happened once editing the info in MariaDB. I did exit on my server, let it fully shut down, then ran core3 again and still all the skill cost values are the same and Anchorhead still can&#039;t be built in. I think it&#039;s getting some of this info from the TRE files to populate the server info. I&#039;m going to mess around tonight with editing the TRE files and see. Found a good TRE editor on the SWGEMU site. I&#039;m definitely backing up my LUA edits often so I don&#039;t lose them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348348">neozeed</a>.</p>
<p>I tried and nothing happened once editing the info in MariaDB. I did exit on my server, let it fully shut down, then ran core3 again and still all the skill cost values are the same and Anchorhead still can&#8217;t be built in. I think it&#8217;s getting some of this info from the TRE files to populate the server info. I&#8217;m going to mess around tonight with editing the TRE files and see. Found a good TRE editor on the SWGEMU site. I&#8217;m definitely backing up my LUA edits often so I don&#8217;t lose them.</p>
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348348</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Fri, 05 Jan 2024 09:08:30 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-348348</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348339&quot;&gt;Deton Echo&lt;/a&gt;.

The easiest way is to shut down the orb and re-start it from what I recall.  This will make it re-read the db, and force you to logout/login.

Look into backing up the lua files &amp; dumping the database! You don&#039;t want to lose all that work!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348339">Deton Echo</a>.</p>
<p>The easiest way is to shut down the orb and re-start it from what I recall.  This will make it re-read the db, and force you to logout/login.</p>
<p>Look into backing up the lua files &#038; dumping the database! You don&#8217;t want to lose all that work!</p>
]]></content:encoded>
		
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		<title>
		By: Deton Echo		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-348339</link>

		<dc:creator><![CDATA[Deton Echo]]></dc:creator>
		<pubDate>Fri, 05 Jan 2024 07:08:34 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-348339</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347840&quot;&gt;neozeed&lt;/a&gt;.

Hi Neozeed,

I have one somewhat detailed and big question maybe you have a simple answer for. I am going into Mariadb and editing some things like Skill_skills to make skills cost 0 points. Also I am going into no_build_zones and making it so I can make a player house in anchorhead etc.

Once I edit the MariaDB how do I make it live?

I also was able to get all the .lua files edited that I wanted and it is working great. I&#039;m going as far as adding mobs to Anchorhead, changing loot tables, armor values, weapons etc. Pretty cool to see how everything works and i&#039;m almost having more fun setting stuff up than playing.

Thanks for the help and tutorial!
-Deton Echo]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347840">neozeed</a>.</p>
<p>Hi Neozeed,</p>
<p>I have one somewhat detailed and big question maybe you have a simple answer for. I am going into Mariadb and editing some things like Skill_skills to make skills cost 0 points. Also I am going into no_build_zones and making it so I can make a player house in anchorhead etc.</p>
<p>Once I edit the MariaDB how do I make it live?</p>
<p>I also was able to get all the .lua files edited that I wanted and it is working great. I&#8217;m going as far as adding mobs to Anchorhead, changing loot tables, armor values, weapons etc. Pretty cool to see how everything works and i&#8217;m almost having more fun setting stuff up than playing.</p>
<p>Thanks for the help and tutorial!<br />
-Deton Echo</p>
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		<title>
		By: Deton Echo		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347858</link>

		<dc:creator><![CDATA[Deton Echo]]></dc:creator>
		<pubDate>Mon, 01 Jan 2024 00:44:14 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-347858</guid>

					<description><![CDATA[I meant building it as in just following your tutorial after unpacking, editing, and repacking your exact tar.gz.

Wonder why my changes are breaking the core3. Hmm. I made a super small change just on the resist value of the basic blue frog comp armor right bracer to test and it broke it.

Not on my comp right now but I&#039;ll see what error it has and post it later.

Just using notepad to edit and saving.]]></description>
			<content:encoded><![CDATA[<p>I meant building it as in just following your tutorial after unpacking, editing, and repacking your exact tar.gz.</p>
<p>Wonder why my changes are breaking the core3. Hmm. I made a super small change just on the resist value of the basic blue frog comp armor right bracer to test and it broke it.</p>
<p>Not on my comp right now but I&#8217;ll see what error it has and post it later.</p>
<p>Just using notepad to edit and saving.</p>
]]></content:encoded>
		
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347840</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Sun, 31 Dec 2023 20:39:47 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-347840</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347828&quot;&gt;Deton Echo&lt;/a&gt;.

i only unpacked the tar.gz file once.  Its the entire wsl distribution so I assume you are importing it, not trying to overlay something.

I just used the windows 10 notepad, I think I know they had added the transparent ability to edit linux files without any magic.  It should just be a matter of editing those files and running it.   Or it did for me

Building the server is another adventure.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347828">Deton Echo</a>.</p>
<p>i only unpacked the tar.gz file once.  Its the entire wsl distribution so I assume you are importing it, not trying to overlay something.</p>
<p>I just used the windows 10 notepad, I think I know they had added the transparent ability to edit linux files without any magic.  It should just be a matter of editing those files and running it.   Or it did for me</p>
<p>Building the server is another adventure.</p>
]]></content:encoded>
		
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		<title>
		By: Deton Echo		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347828</link>

		<dc:creator><![CDATA[Deton Echo]]></dc:creator>
		<pubDate>Sun, 31 Dec 2023 18:31:26 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-347828</guid>

					<description><![CDATA[Ok last question.

I&#039;m in the swgemu script files from your download .tar.gz file. When I edit any of them it breaks when I run ./core3

Do I need to edit them on the Linux MSL or in my c:/Starwars folder? Do I need to reload the files somehow or is the best way to unpack your tar.gz, edit all the files I want (blue frog items, buff timers, skill points, armor base stats, and weapon base stats all .lua files) and then repack it as a tar.gz and follow the server build from scratch?

I&#039;m thinking editing them then building the server is probably the way to do it but then I can&#039;t change anything later on without keeping my current char etc. 

Any advice and help would be great.]]></description>
			<content:encoded><![CDATA[<p>Ok last question.</p>
<p>I&#8217;m in the swgemu script files from your download .tar.gz file. When I edit any of them it breaks when I run ./core3</p>
<p>Do I need to edit them on the Linux MSL or in my c:/Starwars folder? Do I need to reload the files somehow or is the best way to unpack your tar.gz, edit all the files I want (blue frog items, buff timers, skill points, armor base stats, and weapon base stats all .lua files) and then repack it as a tar.gz and follow the server build from scratch?</p>
<p>I&#8217;m thinking editing them then building the server is probably the way to do it but then I can&#8217;t change anything later on without keeping my current char etc. </p>
<p>Any advice and help would be great.</p>
]]></content:encoded>
		
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347806</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Sun, 31 Dec 2023 10:27:46 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=12093#comment-347806</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347762&quot;&gt;Deton Echo&lt;/a&gt;.

you dont need to open the database to the world! 

You just need these:

TCP 44419
TCP 44455
UDP 44453
UDP 44462
UDP 44463

If you are familiar enough with your router, then yeah open those ports to your machine and as long as you have your ip defined as your &#039;public&#039; ip address (https://https://www.whatismyip.com/) then run the orb and you should be golden.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2022/12/08/running-the-swgemu-server-on-wsl/comment-page-1/#comment-347762">Deton Echo</a>.</p>
<p>you dont need to open the database to the world! </p>
<p>You just need these:</p>
<p>TCP 44419<br />
TCP 44455<br />
UDP 44453<br />
UDP 44462<br />
UDP 44463</p>
<p>If you are familiar enough with your router, then yeah open those ports to your machine and as long as you have your ip defined as your &#8216;public&#8217; ip address (<a href="https://https://www.whatismyip.com/" rel="nofollow ugc">https://https://www.whatismyip.com/</a>) then run the orb and you should be golden.</p>
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