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	Comments on: A mildly annoying 32bit adventure, also happy 30th PGP!	</title>
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	<link>https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Thu, 17 Jun 2021 01:47:54 +0000</lastBuildDate>
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	<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274866</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Thu, 17 Jun 2021 01:47:54 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/wordpress/?p=11140#comment-274866</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274859&quot;&gt;raijinkai&lt;/a&gt;.

&lt;a href=&quot;https://github.com/Microsoft/WSL/issues/2468&quot; target=&quot;_blank&quot; rel=&quot;noopener nofollow ugc&quot;&gt;Oh they are using Qemu&lt;/a&gt;.  I guess it kind of makes sense, but you can of course use this to load any other CPU architecture.

I&#039;d been hoping it was some injection thing.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274859">raijinkai</a>.</p>
<p><a href="https://github.com/Microsoft/WSL/issues/2468" target="_blank" rel="noopener nofollow ugc">Oh they are using Qemu</a>.  I guess it kind of makes sense, but you can of course use this to load any other CPU architecture.</p>
<p>I&#8217;d been hoping it was some injection thing.</p>
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		<title>
		By: raijinkai		</title>
		<link>https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274859</link>

		<dc:creator><![CDATA[raijinkai]]></dc:creator>
		<pubDate>Wed, 16 Jun 2021 22:25:46 +0000</pubDate>
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					<description><![CDATA[Is this hack compatible with the binfmt-support trick to make 32bit elf&#039;s to run under WSL1? If not, sorry... But I&#039;m god glad this isn&#039;t a widespread practice to do in linux world...]]></description>
			<content:encoded><![CDATA[<p>Is this hack compatible with the binfmt-support trick to make 32bit elf&#8217;s to run under WSL1? If not, sorry&#8230; But I&#8217;m god glad this isn&#8217;t a widespread practice to do in linux world&#8230;</p>
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274742</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Tue, 15 Jun 2021 15:28:52 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/wordpress/?p=11140#comment-274742</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274732&quot;&gt;Bert&lt;/a&gt;.

Im sure a lot more people would have used it, had they known.  Especially it being a refugee on google hosting, no wonder time left it by.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274732">Bert</a>.</p>
<p>Im sure a lot more people would have used it, had they known.  Especially it being a refugee on google hosting, no wonder time left it by.</p>
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		<title>
		By: Bert		</title>
		<link>https://virtuallyfun.com/2021/06/12/a-mildly-annoying-32bit-adventure-also-happy-30th-pgpg/comment-page-1/#comment-274732</link>

		<dc:creator><![CDATA[Bert]]></dc:creator>
		<pubDate>Tue, 15 Jun 2021 14:21:03 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/wordpress/?p=11140#comment-274732</guid>

					<description><![CDATA[The x32 abi is kind of a hybrid between x64 and x86... It&#039;s an extended x86 with the extra registers and instructions, but still running with 32bit addressing. It should perform better and use slightly less memory than x64 mode assuming your code doesn&#039;t require more than 4gb of memory.
There&#039;s been calls to deprecate it from linux as it doesn&#039;t get used much, and it looks like microsoft never implemented it in wsl1 (wsl2 is really just a vm running a regular linux kernel).

For backwards compatibility you&#039;d typically just build in x86 mode (-m32) rather than using x32.]]></description>
			<content:encoded><![CDATA[<p>The x32 abi is kind of a hybrid between x64 and x86&#8230; It&#8217;s an extended x86 with the extra registers and instructions, but still running with 32bit addressing. It should perform better and use slightly less memory than x64 mode assuming your code doesn&#8217;t require more than 4gb of memory.<br />
There&#8217;s been calls to deprecate it from linux as it doesn&#8217;t get used much, and it looks like microsoft never implemented it in wsl1 (wsl2 is really just a vm running a regular linux kernel).</p>
<p>For backwards compatibility you&#8217;d typically just build in x86 mode (-m32) rather than using x32.</p>
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