<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: So Fallout 76 came to steam	</title>
	<atom:link href="https://virtuallyfun.com/2020/04/15/so-fallout-76-came-to-steam/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2020/04/15/so-fallout-76-came-to-steam/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Thu, 16 Apr 2020 13:58:41 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.1</generator>
	<item>
		<title>
		By: Frater		</title>
		<link>https://virtuallyfun.com/2020/04/15/so-fallout-76-came-to-steam/comment-page-1/#comment-254921</link>

		<dc:creator><![CDATA[Frater]]></dc:creator>
		<pubDate>Thu, 16 Apr 2020 13:58:41 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/wordpress/?p=10226#comment-254921</guid>

					<description><![CDATA[I&#039;ve pre-buyed this game... and played so few....
The game was buggy and not really optimized...

Bethesda definitively shouldn&#039;t code game, they should write them... after reflection, they actually do that, because the engine was the same as oblivion (or even back to morrowind ????) and was never rebuild from scratch (they could use unreal engine, cry engine or any commercial engine instead of this outdated one.... :()]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve pre-buyed this game&#8230; and played so few&#8230;.<br />
The game was buggy and not really optimized&#8230;</p>
<p>Bethesda definitively shouldn&#8217;t code game, they should write them&#8230; after reflection, they actually do that, because the engine was the same as oblivion (or even back to morrowind ????) and was never rebuild from scratch (they could use unreal engine, cry engine or any commercial engine instead of this outdated one&#8230;. :()</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
