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	<title>
	Comments on: Imagemagick really is.. Magic!	</title>
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	<link>https://virtuallyfun.com/2018/01/04/imagemagick-really-is-magic/</link>
	<description>Fun with Virtualization</description>
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2018/01/04/imagemagick-really-is-magic/comment-page-1/#comment-190545</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Thu, 04 Jan 2018 18:13:02 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=8048#comment-190545</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2018/01/04/imagemagick-really-is-magic/comment-page-1/#comment-190539&quot;&gt;DOS&lt;/a&gt;.

No, I may have to give it a shot though.  Although I didn&#039;t intend to process all those graphics over and over  I just thought it was interesting to let the machine do all the processing work for what I would have imagined being the hardest part back in the day, selecting a palette, and colorizing into that palette.

Although for my purposes of grinding this, the Freedoom assets may be the wrong ones, as they already fit into the Doom palette.

I also got wind that the Romero DWD&#039;s aren&#039;t GPL or anything like that, just &#039;something of interest&#039;...  I&#039;ll have to re-do this with levels that don&#039;t lock Vanilla 1.1]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2018/01/04/imagemagick-really-is-magic/comment-page-1/#comment-190539">DOS</a>.</p>
<p>No, I may have to give it a shot though.  Although I didn&#8217;t intend to process all those graphics over and over  I just thought it was interesting to let the machine do all the processing work for what I would have imagined being the hardest part back in the day, selecting a palette, and colorizing into that palette.</p>
<p>Although for my purposes of grinding this, the Freedoom assets may be the wrong ones, as they already fit into the Doom palette.</p>
<p>I also got wind that the Romero DWD&#8217;s aren&#8217;t GPL or anything like that, just &#8216;something of interest&#8217;&#8230;  I&#8217;ll have to re-do this with levels that don&#8217;t lock Vanilla 1.1</p>
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		<title>
		By: DOS		</title>
		<link>https://virtuallyfun.com/2018/01/04/imagemagick-really-is-magic/comment-page-1/#comment-190539</link>

		<dc:creator><![CDATA[DOS]]></dc:creator>
		<pubDate>Thu, 04 Jan 2018 12:38:00 +0000</pubDate>
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					<description><![CDATA[Nice! Have you heard of GraphicsMagick? It&#039;s a fork that has been around for 15 years although I only just noticed it. It sounds like it may be faster, so you might want to try it for your next insanely-large project!]]></description>
			<content:encoded><![CDATA[<p>Nice! Have you heard of GraphicsMagick? It&#8217;s a fork that has been around for 15 years although I only just noticed it. It sounds like it may be faster, so you might want to try it for your next insanely-large project!</p>
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