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	Comments on: OPL2LPT	</title>
	<atom:link href="https://virtuallyfun.com/2017/12/14/opl2lpt/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2017/12/14/opl2lpt/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Mon, 25 Dec 2017 08:44:37 +0000</lastBuildDate>
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		<title>
		By: Guti		</title>
		<link>https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190339</link>

		<dc:creator><![CDATA[Guti]]></dc:creator>
		<pubDate>Mon, 25 Dec 2017 08:44:37 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=7919#comment-190339</guid>

					<description><![CDATA[Nice project.]]></description>
			<content:encoded><![CDATA[<p>Nice project.</p>
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		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190136</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Sun, 17 Dec 2017 13:42:38 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=7919#comment-190136</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190130&quot;&gt;Ben&lt;/a&gt;.

I don&#039;t know why I just couldn&#039;t get into that game but I&#039;d played the one before to absolutely death.

The game engine actually has all the 3025 mechs in there.  I&#039;d hacked the mechs using a hardware debugger on my Commodore 64, but had no idea how the maps worked.

Shame that title never was fully reversed.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190130">Ben</a>.</p>
<p>I don&#8217;t know why I just couldn&#8217;t get into that game but I&#8217;d played the one before to absolutely death.</p>
<p>The game engine actually has all the 3025 mechs in there.  I&#8217;d hacked the mechs using a hardware debugger on my Commodore 64, but had no idea how the maps worked.</p>
<p>Shame that title never was fully reversed.</p>
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		<item>
		<title>
		By: Ben		</title>
		<link>https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190130</link>

		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Sun, 17 Dec 2017 11:23:03 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=7919#comment-190130</guid>

					<description><![CDATA[I remember being awfully confused the first time I heard clear speech in BattleTech : The Crescent Hawks&#039; Revenge on my 286 with an Adlib clone.]]></description>
			<content:encoded><![CDATA[<p>I remember being awfully confused the first time I heard clear speech in BattleTech : The Crescent Hawks&#8217; Revenge on my 286 with an Adlib clone.</p>
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		<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190005</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Thu, 14 Dec 2017 13:47:13 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=7919#comment-190005</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190000&quot;&gt;Peter Godwin&lt;/a&gt;.

When I first got an Adlib I had one game that did effects, but I can&#039;t remember what it was.

I ended up trading it for a no name sound blaster clone.  It&#039;s crazy how much a n Adlib goes for these days]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190000">Peter Godwin</a>.</p>
<p>When I first got an Adlib I had one game that did effects, but I can&#8217;t remember what it was.</p>
<p>I ended up trading it for a no name sound blaster clone.  It&#8217;s crazy how much a n Adlib goes for these days</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Peter Godwin		</title>
		<link>https://virtuallyfun.com/2017/12/14/opl2lpt/comment-page-1/#comment-190000</link>

		<dc:creator><![CDATA[Peter Godwin]]></dc:creator>
		<pubDate>Thu, 14 Dec 2017 10:45:32 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=7919#comment-190000</guid>

					<description><![CDATA[I had no idea sampled digital sounds could be played on an adlib! I wonder at what rate (presumably CPU dependent).]]></description>
			<content:encoded><![CDATA[<p>I had no idea sampled digital sounds could be played on an adlib! I wonder at what rate (presumably CPU dependent).</p>
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