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	<title>
	Comments on: Advanced Gravis	</title>
	<atom:link href="https://virtuallyfun.com/2014/07/28/advanced-gravis/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Mon, 28 Jul 2014 23:32:51 +0000</lastBuildDate>
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		<title>
		By: Frank		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68787</link>

		<dc:creator><![CDATA[Frank]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 23:32:51 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68787</guid>

					<description><![CDATA[I do remember later on it was cool for redbook audio, Hexen had this and I believe there was &quot;CD enhanced&quot; versions of games that included the Roland SC-55 soundtracks... Basically what the musician used to compose it on.  So, that would be the intended sound, but the Wavetable cards that allowed you to change the samples like the GUS open up a world of fooling around with the instrument patches to really get a cool sound that you enjoy.]]></description>
			<content:encoded><![CDATA[<p>I do remember later on it was cool for redbook audio, Hexen had this and I believe there was &#8220;CD enhanced&#8221; versions of games that included the Roland SC-55 soundtracks&#8230; Basically what the musician used to compose it on.  So, that would be the intended sound, but the Wavetable cards that allowed you to change the samples like the GUS open up a world of fooling around with the instrument patches to really get a cool sound that you enjoy.</p>
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		<item>
		<title>
		By: Frank		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68786</link>

		<dc:creator><![CDATA[Frank]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 23:30:49 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68786</guid>

					<description><![CDATA[Yeah, a wise man on vogons told me that the GUS fit a very small timebound niche.  Basically, off-loading the CPU to do other things... like play Doom and intense demos! :P  Personally, I think the emulation doesn&#039;t sound quite right (any of them) but they are close enough to satisfy a small curiosity.  Again, if anyone out there is interested in tracking these mythical cards down be sure they were tested first or get them very cheaply otherwise ;)  They seem to be very fragile and I am unsure if they were like that initially or if its from the SOJ sockets.]]></description>
			<content:encoded><![CDATA[<p>Yeah, a wise man on vogons told me that the GUS fit a very small timebound niche.  Basically, off-loading the CPU to do other things&#8230; like play Doom and intense demos! 😛  Personally, I think the emulation doesn&#8217;t sound quite right (any of them) but they are close enough to satisfy a small curiosity.  Again, if anyone out there is interested in tracking these mythical cards down be sure they were tested first or get them very cheaply otherwise 😉  They seem to be very fragile and I am unsure if they were like that initially or if its from the SOJ sockets.</p>
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		<title>
		By: Peter Godwin		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68785</link>

		<dc:creator><![CDATA[Peter Godwin]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 23:12:22 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68785</guid>

					<description><![CDATA[Fantastic post. 

Like you I never owned a Gravis board back in &quot;the day&quot;, so I was stuck with SB OPL2/3 audio. GUS and the mighty Roland MT-32 were always these mythical devices sitting in the setup.exe of the games I played. Now 20+ years on, thanks to posts like yours and emulation, I can finally hear them in all their glory!

Sadly though, it wasn&#039;t really all that long after GUS launched that the whole CD-ROM craze started. Redbook audio really negated, in a lot of cases, the whole purpose of trackers and wavetable audio. Suddenly it didn&#039;t matter that my Soundblaster midi sounded like gargage, a recording from a much better synth than I could ever afford was streaming through my speakers! 

Then obviously DirectX took over making all boards generic DACs, the rise (and fall? Aureal A3D anyone?) of positional audio, culminating with AC&#039;97 codecs on every motherboard more or less killing separate audio boards seemingly overnight. Good times.]]></description>
			<content:encoded><![CDATA[<p>Fantastic post. </p>
<p>Like you I never owned a Gravis board back in &#8220;the day&#8221;, so I was stuck with SB OPL2/3 audio. GUS and the mighty Roland MT-32 were always these mythical devices sitting in the setup.exe of the games I played. Now 20+ years on, thanks to posts like yours and emulation, I can finally hear them in all their glory!</p>
<p>Sadly though, it wasn&#8217;t really all that long after GUS launched that the whole CD-ROM craze started. Redbook audio really negated, in a lot of cases, the whole purpose of trackers and wavetable audio. Suddenly it didn&#8217;t matter that my Soundblaster midi sounded like gargage, a recording from a much better synth than I could ever afford was streaming through my speakers! </p>
<p>Then obviously DirectX took over making all boards generic DACs, the rise (and fall? Aureal A3D anyone?) of positional audio, culminating with AC&#8217;97 codecs on every motherboard more or less killing separate audio boards seemingly overnight. Good times.</p>
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		<title>
		By: calvin		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68775</link>

		<dc:creator><![CDATA[calvin]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 18:47:36 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68775</guid>

					<description><![CDATA[formatting is kinda fucked in some newsreaders, btw]]></description>
			<content:encoded><![CDATA[<p>formatting is kinda fucked in some newsreaders, btw</p>
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		<title>
		By: Peter		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68770</link>

		<dc:creator><![CDATA[Peter]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 17:59:46 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68770</guid>

					<description><![CDATA[http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html documents adding another 8MB of RAM to a GUS PnP]]></description>
			<content:encoded><![CDATA[<p><a href="http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html" rel="nofollow ugc">http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html</a> documents adding another 8MB of RAM to a GUS PnP</p>
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		<title>
		By: Anonymous		</title>
		<link>https://virtuallyfun.com/2014/07/28/advanced-gravis/comment-page-1/#comment-68769</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 28 Jul 2014 17:56:24 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=4433#comment-68769</guid>

					<description><![CDATA[http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html documents how to add another 8MB to a GUS PnP.]]></description>
			<content:encoded><![CDATA[<p><a href="http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html" rel="nofollow ugc">http://web.archive.org/web/20050110215352/http://tik.cs.hut.fi/~jhuuhtan/sub/16mbgus.html</a> documents how to add another 8MB to a GUS PnP.</p>
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