Duke Nukem 3D for the Macintosh (68020)

mini vmac II duke nukem

mini vmac II duke nukem

I had no idea this even existed… I guess it’s to be expected, all the popular games of the time (doom) were ported to pretty much everything and anything.

So after stubmling across this site, Emacualtion, I had to fire this thing up!

The first thing I needed to do was get the latest source to Mini vMac. What is different about this is that you get the source from within the emulator. Basically you pass a program what config you want and it’ll spit out source code. So for me to build on windows, a mac II with 256 colors, I gave it..

-t wx86 -m II -depth 3

Easy right?

There is some help on the mini vmac site, but it’s kind of in places.

With the emulator built, the next fun filled thing was to dump the ROM from my SE/30, which was.. an exciting adventure in floppy disks, but with it in hand I was ready!

The next part of the puzzle was System 7.5.3, which apple still thankfully provides, along with HFVExplorer, and Stuffit, and I was all set to go!

I created a target diskette of 100MB, then used hfvexplorer to copy 7.5.3 and it’s 19 segments into the disk. Then I booted the emulator with a minimal System 7 floppy. I then installed 7.5.3 into the 100mb disk, then shut down the emulator. Then using hfv explorer, copy over Duke and stuffit.

Boot back into MacOS, install stuffit, and expand Duke and away we GO!

Naturally with the speed limits dropped it’s quite FAST! vMac doesn’t have sound yet, so it’s a silent experience but it works quite well.

mini vmac II duke

mini vmac II duke

The sad thing is that Doom requires 32bit mode, which it seems that Mini vMac can’t do just yet.

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