<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Linux 0.00 &#038; 0.11 on Qemu!	</title>
	<atom:link href="https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/feed/" rel="self" type="application/rss+xml" />
	<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/</link>
	<description>Fun with Virtualization</description>
	<lastBuildDate>Sat, 27 Aug 2016 17:49:24 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>
	<item>
		<title>
		By: Maxime		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-171031</link>

		<dc:creator><![CDATA[Maxime]]></dc:creator>
		<pubDate>Sat, 27 Aug 2016 17:49:24 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-171031</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-278&quot;&gt;Andre Da Costa&lt;/a&gt;.

Have a look on win3x.org, this is a wonderful forum: http://www.win3x.org/win3board/viewforum.php?f=34]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-278">Andre Da Costa</a>.</p>
<p>Have a look on win3x.org, this is a wonderful forum: <a href="http://www.win3x.org/win3board/viewforum.php?f=34" rel="nofollow ugc">http://www.win3x.org/win3board/viewforum.php?f=34</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: neozeed		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29457</link>

		<dc:creator><![CDATA[neozeed]]></dc:creator>
		<pubDate>Thu, 13 Dec 2012 10:34:34 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-29457</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29342&quot;&gt;Roy&lt;/a&gt;.

you should pass that on to the oldlinux guys.. I&#039;m sure they&#039;d be thrilled!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29342">Roy</a>.</p>
<p>you should pass that on to the oldlinux guys.. I&#8217;m sure they&#8217;d be thrilled!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roy		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29342</link>

		<dc:creator><![CDATA[Roy]]></dc:creator>
		<pubDate>Tue, 11 Dec 2012 07:51:35 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-29342</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29177&quot;&gt;Roy&lt;/a&gt;.

/me end up fixing atof.o in libc.a using no floating point literals and recompile gcc 1.42 ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29177">Roy</a>.</p>
<p>/me end up fixing atof.o in libc.a using no floating point literals and recompile gcc 1.42 😉</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roy		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-29177</link>

		<dc:creator><![CDATA[Roy]]></dc:creator>
		<pubDate>Mon, 10 Dec 2012 08:06:35 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-29177</guid>

					<description><![CDATA[I tried compiling something that need &quot;float&quot; type in Linux 0.11, and found that gcc mess up the floating points.]]></description>
			<content:encoded><![CDATA[<p>I tried compiling something that need &#8220;float&#8221; type in Linux 0.11, and found that gcc mess up the floating points.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Neozeed		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-289</link>

		<dc:creator><![CDATA[Neozeed]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 21:35:33 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-289</guid>

					<description><![CDATA[It certainly &#039;felt&#039; faster as there was less driver contentions, but it still used the same PCI/ISA bus as the PC&#039;s....&lt;br /&gt;&lt;br /&gt;I know my old Dec Alpha would take a minute or two to go through the BIOS, but once NT had loaded only a few seconds to bring up the logon prompt.&lt;br /&gt;&lt;br /&gt;I think the bus chips may have been a big deal, but ironically the C compilers for the Dec Alpha SUCKED... badly.&lt;br /&gt;&lt;br /&gt;only until Visual C++ 6.0 could you actually use it to build &#039;release&#039; binaries, and of course then they killed it.]]></description>
			<content:encoded><![CDATA[<p>It certainly &#39;felt&#39; faster as there was less driver contentions, but it still used the same PCI/ISA bus as the PC&#39;s&#8230;.</p>
<p>I know my old Dec Alpha would take a minute or two to go through the BIOS, but once NT had loaded only a few seconds to bring up the logon prompt.</p>
<p>I think the bus chips may have been a big deal, but ironically the C compilers for the Dec Alpha SUCKED&#8230; badly.</p>
<p>only until Visual C++ 6.0 could you actually use it to build &#39;release&#39; binaries, and of course then they killed it.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Raijinzrael		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-288</link>

		<dc:creator><![CDATA[Raijinzrael]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 21:29:48 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-288</guid>

					<description><![CDATA[And how to fast is the NT Alpha port in real hardware?&lt;br /&gt;&lt;br /&gt;I&#039;m very interested in OS internals, virtualization &#038; hardware in generally, but in Mexico does not exist a place to learn all those U_U..]]></description>
			<content:encoded><![CDATA[<p>And how to fast is the NT Alpha port in real hardware?</p>
<p>I&#39;m very interested in OS internals, virtualization &amp; hardware in generally, but in Mexico does not exist a place to learn all those U_U..</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Neozeed		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-287</link>

		<dc:creator><![CDATA[Neozeed]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 21:04:51 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-287</guid>

					<description><![CDATA[I&#039;ve only used the Dec Alpha NT on physical hardware (still have one!!) and in Qemu the MIPS version will run... I use it&#039;s NT 4.0 / VC 4 from time to time.]]></description>
			<content:encoded><![CDATA[<p>I&#39;ve only used the Dec Alpha NT on physical hardware (still have one!!) and in Qemu the MIPS version will run&#8230; I use it&#39;s NT 4.0 / VC 4 from time to time.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Raijinzrael		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-286</link>

		<dc:creator><![CDATA[Raijinzrael]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 19:59:48 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-286</guid>

					<description><![CDATA[But Cutler design was only slow in X86 platform. As you can see, in RISC type architectures, Windows NT &#034;flies&#034; literally... For x86 port 45% of code were hacks made in assembly language to make NT go as fast as possible for these older machines, &#038; with that all, NT in 386-Pentium Uniprocessor machines was terribly slow, those hacks only made sense with the advent of PII processor generation (In PII &#038; subsequent processor generations Windows NT flies literally, and is a good OS for guest VMs, unlike OS/2)...&lt;br /&gt;&lt;br /&gt;In all other Windows NT ports, those type of hacks were almost nonexistent, and assembly code only appears in the HAL.&lt;br /&gt;&lt;br /&gt;Thinking in all of this, I wonder the ReactOS attempt to recreate all this so complex OS with a so tiny develop team...]]></description>
			<content:encoded><![CDATA[<p>But Cutler design was only slow in X86 platform. As you can see, in RISC type architectures, Windows NT &quot;flies&quot; literally&#8230; For x86 port 45% of code were hacks made in assembly language to make NT go as fast as possible for these older machines, &amp; with that all, NT in 386-Pentium Uniprocessor machines was terribly slow, those hacks only made sense with the advent of PII processor generation (In PII &amp; subsequent processor generations Windows NT flies literally, and is a good OS for guest VMs, unlike OS/2)&#8230;</p>
<p>In all other Windows NT ports, those type of hacks were almost nonexistent, and assembly code only appears in the HAL.</p>
<p>Thinking in all of this, I wonder the ReactOS attempt to recreate all this so complex OS with a so tiny develop team&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Neozeed		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-285</link>

		<dc:creator><![CDATA[Neozeed]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 19:34:16 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-285</guid>

					<description><![CDATA[Somewhere they have screen shots of the Microsoft Beta of OS/2 2.0, and the MS-DOS session configuration looks almost identical to the MS-DOS configuration from Windows 95...&lt;br /&gt;&lt;br /&gt;Yeah there was a bit of technology mixed around on the x86 space as Cutlers original design proved to be too slow... Although NT 3.1 flies on 1Ghz++ machines... .lol]]></description>
			<content:encoded><![CDATA[<p>Somewhere they have screen shots of the Microsoft Beta of OS/2 2.0, and the MS-DOS session configuration looks almost identical to the MS-DOS configuration from Windows 95&#8230;</p>
<p>Yeah there was a bit of technology mixed around on the x86 space as Cutlers original design proved to be too slow&#8230; Although NT 3.1 flies on 1Ghz++ machines&#8230; .lol</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Raijinzrael		</title>
		<link>https://virtuallyfun.com/2010/08/13/linux-0-00-0-11-on-qemu/comment-page-1/#comment-284</link>

		<dc:creator><![CDATA[Raijinzrael]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 19:01:23 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=272#comment-284</guid>

					<description><![CDATA[Hey Neozeed, you know that Windows 3.x &#038; the latest releases of DOS had OS/2 components?&lt;br /&gt;&lt;br /&gt;I&#039;m read a little of Show Stopper! book in Google Books, very interesting piece of history, I&#039;m recommend this book as well.&lt;br /&gt;&lt;br /&gt;Another interesting book with a lot of history: &#034;Andrew Schulman - DOS Undocumented&#034;]]></description>
			<content:encoded><![CDATA[<p>Hey Neozeed, you know that Windows 3.x &amp; the latest releases of DOS had OS/2 components?</p>
<p>I&#39;m read a little of Show Stopper! book in Google Books, very interesting piece of history, I&#39;m recommend this book as well.</p>
<p>Another interesting book with a lot of history: &quot;Andrew Schulman &#8211; DOS Undocumented&quot;</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
