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	<title>
	Comments on: Duke 3d &#038; the Build engine	</title>
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	<description>Fun with Virtualization</description>
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		<title>
		By: Neozeed		</title>
		<link>https://virtuallyfun.com/2010/07/12/duke-3d-the-build-engine/comment-page-1/#comment-259</link>

		<dc:creator><![CDATA[Neozeed]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 18:47:36 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=259#comment-259</guid>

					<description><![CDATA[Yeah it&#039;s funny how time and perspectives change...!&lt;br /&gt;&lt;br /&gt;At the time I was more into modding Doom (although someone beat me changing the barrels for Macintosh classics...lol)&lt;br /&gt;&lt;br /&gt;But we set this game up for lan plan, along with rise of the triad, for play on the weekends... &lt;br /&gt;&lt;br /&gt;It&#039;s hard to think that was just nearly 15 year ago...!]]></description>
			<content:encoded><![CDATA[<p>Yeah it&#39;s funny how time and perspectives change&#8230;!</p>
<p>At the time I was more into modding Doom (although someone beat me changing the barrels for Macintosh classics&#8230;lol)</p>
<p>But we set this game up for lan plan, along with rise of the triad, for play on the weekends&#8230; </p>
<p>It&#39;s hard to think that was just nearly 15 year ago&#8230;!</p>
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		<title>
		By: casaubon		</title>
		<link>https://virtuallyfun.com/2010/07/12/duke-3d-the-build-engine/comment-page-1/#comment-257</link>

		<dc:creator><![CDATA[casaubon]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 18:43:27 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=259#comment-257</guid>

					<description><![CDATA[oh, this brings back memories. i remember the countless nights we spent using build (some 10 years ago, before high school began). back then we didn&#039;t know the guy had a webpage, and we were stuck with an old, buggy version of build (although the problem could have been the pesky bad sectors on the floppies we lent each other :), which crashed every 15 minutes or so.&lt;br /&gt;&lt;br /&gt;but it was brilliant, we felt like gods creating new universes.&lt;br /&gt;&lt;br /&gt;things were so different in the good old &#039;modem days&#039;, before the internet boom.&lt;br /&gt;&lt;br /&gt;i guess i&#039;ll stop my ramblings. :)]]></description>
			<content:encoded><![CDATA[<p>oh, this brings back memories. i remember the countless nights we spent using build (some 10 years ago, before high school began). back then we didn&#39;t know the guy had a webpage, and we were stuck with an old, buggy version of build (although the problem could have been the pesky bad sectors on the floppies we lent each other :), which crashed every 15 minutes or so.</p>
<p>but it was brilliant, we felt like gods creating new universes.</p>
<p>things were so different in the good old &#39;modem days&#39;, before the internet boom.</p>
<p>i guess i&#39;ll stop my ramblings. 🙂</p>
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		<title>
		By: atar		</title>
		<link>https://virtuallyfun.com/2010/07/12/duke-3d-the-build-engine/comment-page-1/#comment-256</link>

		<dc:creator><![CDATA[atar]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 18:40:19 +0000</pubDate>
		<guid isPermaLink="false">https://virtuallyfun.com/?p=259#comment-256</guid>

					<description><![CDATA[&#034;Come get some!&#034;... Yeah... 16 years ago this was one of my main time killers. And SPARCStation-5 seemed to be too boring to me. It&#039;s really ironical how my World perception evolved in these years, lol.]]></description>
			<content:encoded><![CDATA[<p>&quot;Come get some!&quot;&#8230; Yeah&#8230; 16 years ago this was one of my main time killers. And SPARCStation-5 seemed to be too boring to me. It&#39;s really ironical how my World perception evolved in these years, lol.</p>
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